Day 1 - Monday
On the first after we were given our brief, we walked out the lecture together and headed to The Playhouse to discuss ideas over a drink (depsite being 2 members down at the time). We discussed many ideas about our theme 'Rabbit' and were thinking about what we could relate it to, we discussed fur, other animals and anthropomorphic rabbits (human like rabbits). We also discussed films that have any relevance to the white rabbit so Alice in Wonderland was the first thing that came to mind and also the first Matrix film where Morpheus tells Neo to follow the white rabbit. After finding the relevenace of the white rabbit in films we looked into the meaning of the white rabbit as a symbol and it symbolises knowledge, searching for knowledge and wanting to learn and this meaning is clearly shown in both the Matrix and Alice in Wonderland. We decided that this is something we want to incoporate in our video. After we got a lot of ideas down and discussed a lot, we walked to the antique shop to look for anthropomorphic rabbits because that was the orginal idea we were going for and I took some reference images for the team and uploaded them to dropbox with a sharable link. After looking here we decide to go to the castle to look for objects or any thing else we might have missed involving the white rabbit. Though we didnt find anything beside taxidermy rabbits, it did make us think about other cultures, specifically the chinese interpretations of the white rabbit which symbolizes luck and also the quest for knowledge. After spending most of the afternoon with eachother we all parted ways and said we will have a meet up tommorow to discuss our ideas with our full group.
Day 2 - Tuesday
We met up and filled in the other two members who werent at the briefing what ideas we had and what we were planning to do. After further discussion we decided not to go for anthropomorphic rabbits and instead stick towards the idea of a quest for knowledge and wanting to learn more. Unfortunately due to interchange, I wasnt able to stay for the full conversation, after an hour I had to leave for my architecture session. Afterwards I messaged the group chat that we made on facebook and the idea that we pretty much finalized is a white rabbit, in a room made of fur, going into a blackhole of some kind. The rabbit will keep going into the blackhole on a loop to show that once youve learnt something, theres still more to learn, learning doesnt stop which was a cool idea. However, I asked my group what they needed me to do for the video (beacause we werent filming we were going to make an animation) and they said I didnt need to do anything, which I didnt like. After me messaging the group saying that I didnt want to do nothing for this project they said I can make the 3D model of the rabbit head but I have to base it on one of their sketches and I'm not allowed to create too much depth or texture it, which again, I wasnt too happy with but at least I actually had a job to do.
Day 3, 4 and 5 - Wednesday, Thursday and Friday
After tuesdays meetup we all decided we would spend the rest of the week workin on our parts for the video, and would arrange a meetup if any problems popped up. Everyone seemed to work well with their jobs and we were planning to meetup Friday however, I couldnt attend due to illness. Prior to this meetup, one member of the group was given the task of making the room made out of fur in 3D (which I mentioned I could do on 3 seperate occasions on both monday and tuesday) and they said they were struggling to do it. I offered to switch roles or to give me the task of making the room since we were running short on time and they said no its alright. On sunday they messsaged the group again stating they couldnt do it and we'd have to settle for pictures of fur on the 3d room isntead of rendered fur. This did annoy me a little, I offered to do the job and said I was able to do it, I even offered to show that member how to do it in the media labs but they refused.
Day 6 and 7 - Saturday and Sunday
By this point most people had finished their tasks and we were to assemble th video of the weekend. I sent the animator my 3D rabbit and and over the weeked he began to create our video ready for monday.
Summary and Thoughts of the Project
The members of my group were very friendly, I couldnt have had a nicer group. The fine art students we had in our group showed a lot of passion and had plenty of ideas, ones that I and other games student probably wouldn't have come up with. Though I was happy with my group I felt like they didnt listen to me at all. When we decided we were going to incorporate the fur room into our video during the meetup, I said I could render fur in 3D three times and they all said that was cool and it will be helpful then to be told the next day in the meetup (that I had to leave early for due to interchange) that there wasnt anything for me to do, despite one member stating for the whole week they were struggling to create the fur room. It was a little frusttrating, I did all I could to help and offered to show that member how to do it in the media labs and everytime it was as 'no'. I felt like I could have done much more for the group but wasnt allowed.
Despite this, I am happy with the outcome and did learn a lot about fine art and their way of thinking, theyre always thinking out the box for unique and wacky ideas and I really like that. At the start of the week I was sceptical of the project and was dreading it, as we progressed through the week and met up with my team they were all very nice and easy to talk to and realised I had no reason to be worried about the project.
What I did for the collaboration
- Took references images of different rabbits around Norwich for us to use in our designs, dropbox link here at the bottom
- Created the 3D rabbit head that was used in the video
- Was one of the few members that turned up for the brief where we discussed and nearly finalised our idea
- Briefly talked about the process of the 3D model in our presentation, about how I referenced one members drawings, scultped it in 3D on ZBrush and then was referenced for one of the fine artists physical clay model (which we didnt end up using in the video unfortunately)
https://www.dropbox.com/sh/vg2em11oe6u8dkd/AABoWM-IWamULo3g3kiYpJBRa?dl=0
No comments:
Post a Comment