Oliver Hitchen

Oliver Hitchen 2nd Year Games Art Student

Thursday, 21 April 2016

3D Modelling - Pillar in UE4





Finally my I managed to get my Pillar into the unreal engine! Obviously I would have liked to spend more time on it (more time on the UV map and getting the time to texture it) but I'm still happy with the outcome all the same. I encountered no problems whilst in the UE4.

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