This is the stone texture I used for the Albedo map, got the image from google and cropped it in Photoshop
This is my Normal map, this is the bake from the high poly
This is my Roughness map made in Photoshop
Because I didn't want my Time Machine to look Metallic, I made the Metallic map completely black, made in Photoshop
This is my Occlusion map, made from the bake and then put in Photoshop
This is my Emissive map, the white parts will glow on my Time Machine where as the black areas won't






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